I've been working with GameMaker Studio for years, starting as a hobby when I was a kid. Now I provide professional programming services, and share my knowledge through my Udemy courses.
From single-player RPGs to multiplayer fighters, I can program games that are robust and polished.
I have experience in porting and releasing games on Windows, macOS, Linux, HTML5, iOS, and Android.
With years of teaching experience on Udemy, I can teach you all ins and outs of GameMaker.
My best-selling Udemy course, released in March, is about making a crafting game from scratch in GameMaker Studio 2.
More on thisPhysics-based multiplayer arena shooter, with offline (splitscreen + bots) and networked play. Playable with KB+mouse and controllers. I made the servers in Node.js and hosted them on Amazon Lightsail.
More on thisMultiplayer team-based battle game, inspired by Zelda. Items can be picked up and used by anyone; they get attached to the hand using my custom made tool AttachPoint. Offline and online multiplayer. Work in progress.
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